Breakdown of Magic/Buff Skills for Sword Art Online Characters
This is a list of all the magic that SAO characters get. AW characters are all unique so If you want information on them, you will need to look at their specific character pages.
For the list of SAO charas Sword Skills & Weapon Breakdowns:
Note That All the information on this page was taken from the Strategy Guide which is riddled with errors. I tried to correct a lot of the errors but I’m still not 100% sure about everything on this page. If you find out something that isn’t correct here, tell me.
CONTENTS:
~BUFFS & DEBUFFS~
NAME |
SKILL DESCRIPTION |
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Venom Shot | Fire small venom ball. Low chance to poison enemy. Poison Lasts 45 Seconds and Drains 50% HP. Power increases with skill level.
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Thunderbolt | Fire small thunder ball. Low chance to paralyze enemy. Paralysis Lasts 10 Seconds. Power increases with skill level.
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Battle Shout | Draw aggro from enemies within range.*No effect during online play.
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Bind | Inflict Bind status on enemy. Cast time is reduced with skill level.
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Magia | Increases Party Magical Power by 30% (Includes healing magic).
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Quick | Increases Party Movement Speed by 50%.
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Sharpness | Increases Party Attack by 20%.
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Protection | Increases Party Defense by 17%.
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Exhaust | Decreases Enemy Attack by 20%.
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Weakness | Decreases Enemy Defense by 25%.
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Slow | Decrease Enemy Movement Speed by 50%.
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Hiding | Become semi-invisible. Enemies can still see you, but aggro rate is decreased by 50%. Duration increases with skill level.*Has no effect in online play.
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Hollow Body | Become fully invisible. Unable to be seen on the mini-map or locked onto. Any action other than movement cancels the invisibility. Duration increases with skill level.
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Searcher | Allows player to see all treasure & Sudden Quests on the map. The Depth of The Color of the Sudden Quest on the map dictates its height.
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~HEALING~
Keep in mind that the value recovered by healing is affected by the difficulty you are playing. I didn’t know whether I should present the Online Mode values or the Normal Mode Offline values that are listed in the Strategy Guide so I decided to just do the normal values given in the Strategy Guide.
Difficulty Multipliers:
- Easy Mode: Recovery multiplied by 2
- Normal Mode: Standard Values
- Hard Mode: Recovery divided by 2
- Online Mode: Very sure its the same as hard mode.
NAME |
SKILL DESCRIPTION |
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First Aid | Recover self HP.
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Heal | Recover Party HP.
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Refresh | Greatly Recover Party HP.
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Resurrection | Brings allies back from dead (Within Range).
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Cure | Recovers Party Status ailments.*Unable to cure stat debuffs
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Regenerate | Slowly regenerates player HP over a period of time.
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Mana Regenerate | Increases rate of player MP regeneration.
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Stamina Boost | Decreases amount of Stamina used.
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Revive | Allows the user to come back from the dead. One use per cast.
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~FIRE~
NAME |
SKILL DESCRIPTION |
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Fireball | Fires a small fireball at an enemy.
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Flame Blast | Drops a large fireball upon an enemy.
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Meteor Explosion | Summon a meteor from the sky to drop on an area surrounding target.
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Resist Fire | Increases Party Fire Resistance by 33%.
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Enhance Fire | Increases Party Fire Based Damage by 30%.
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~ICE~
NAME |
SKILL DESCRIPTION |
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Ice Bullet | Fires a small icicle at an enemy.
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Freeze Lance | Drops multiple frost shards upon an enemy.
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Absolute Zero | Fires a large Ice Beam at a target.
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Resist Aqua | Increases Party Ice Resistance by 33%.
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Enhance Aqua | Increases Party Ice Based Damage by 30%.
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~WIND~
NAME |
SKILL DESCRIPTION |
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Wind Cutter | Fires a small gust of wind at an enemy.
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Tornado Cannon | Summons multiple whirlwinds upon an enemy.
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Tyrant Hurricane | Summon massive Hurricane to attack area surrounding target.
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Resist Aero | Increases Party Wind Resistance by 33%.
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Enhance Aero | Increases Party Wind Based Damage by 30%.
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~EARTH~
NAME |
SKILL DESCRIPTION |
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Sling Stone | Fires small rocks at an enemy.
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Rock Blast | Drops boulders upon an enemy.
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Deathrock Cluster | Summons landslide of large rocks drop on an area surrounding target.
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Resist Soil | Increases Party Earth Resistance by 33%.
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Enhance Soil | Increases Party Earth Based Damage by 30%.
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~DARK~
NAME |
SKILL DESCRIPTION |
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Dark Sphere | Fires a small ball of darkness at an enemy.
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Void Distortion | Drops large dark clusters upon an enemy.
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Dimensional Abyss | Summon a black hole upon a target to attack surrounding areas.
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Resist Dark | Increases Party Dark Resistance by 33%.
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Enhance Dark | Increases Party Dark Based Damage by 30%.
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~HOLY~
NAME |
SKILL DESCRIPTION |
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Lightning Arrow | Fires multiple spears of light at an enemy.
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Holy Lance | Fires a beam of light to pierce an enemy.
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Divine Ray | Calls down a ray of light from the heavens to damage an area surrounding a target.
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Resist Holy | Increases Party Holy Resistance by 33%.
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Enhance Holy | Increases Party Holy Based Damage by 30%.
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~SONG~
NAME |
SKILL DESCRIPTION |
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Song of Battle | Increases Party Attack by 20%.
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Song of Protection | Increases Party Defense by 23%.
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Song of Healing | Grants Party HP/MP regeneration.
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Divine Prayer | Halves Party’s Stamina Cost.
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~FAMILIAR~
NAME |
SKILL DESCRIPTION |
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Fire Breath | Commands familiar to attack target dealing Fire based damage. Power & Range increases with skill level
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Ice Breath | Commands familiar to attack target dealing Ice based damage. Power & Range increases with skill level
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Wind Breath | Commands familiar to attack target dealing Wind based damage. Power & Range increases with skill level
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Sand Breath | Commands familiar to attack target dealing Earth based damage. Power & Range increases with skill level
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Shadow Breath | Commands familiar to attack target dealing Dark based damage. Power & Range increases with skill level
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Lightning Breath | Commands familiar to attack target dealing Holy based damage. Power & Range increases with skill level
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Heal Breath | Commands familiar to heal self, recovering HP. Party members standing nearby can also be healed.
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Cure Breath | Commands familiar to heal self, curing bad statuses.
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Silver Headbutt | Pina’s OSS. Inspired by Silver Crow & Agil. Pina rushes at the target giving it a hard headbutt.
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