Boss Weaknesses, Drops, Tactics & Other Information
~ELEMENTAL WEAKNESS REFERENCE PDF~
A nice printable PDF rendition of the Boss Weaknesses was made by V1046RX. Its complete with pictures of each boss along with nice big element symbols that represent their respective weaknesses. Its really nice to have this in front of you either printed or saved on your smartphone for a quick reference on Boss Weaknesses.
This is probably going to be your lifeblood as an Elemental Buffer in the Mugen Dungeon. Make sure you use the hell out of it:
**This reference has been updated to accommodate the Version 2.00 bosses.
Special thanks to V1046RX for making this pdf for this site (>.<)/
~ELEMENTAL WEAKNESS SPREADSHEETS~
Show/Hide Elemental Weakness Spreadsheet 1
Show/Hide Elemental Weakness Spreadsheet 2
Show/Hide Elemental Weakness Spreadsheet 3
Show/Hide Elemental Weakness Spreadsheet 4
*Panopticon & Providence’s mini eyeballs are weak to all elements.
**The affinities for the bosses added in version 2.00 could be wrong.
~ABOUT ELEMENTAL WEAKNESSES~
This page contains in-depth information on all the various bosses found in the game. The most important things found here is probably the respective Resistance/Weakness tables for each boss. The tables themselves are easy to read, but just in case they may be confusing, I will explain them real quick.
For starters, when a boss is attacked with a specific weapon or element type, there are 3 things that can happen:
- No Change. The monster is neither weak nor resistant to the attack. This means that the damage you deal will simply be 100%. This is simply depicted by a “-” in the tables.
- Weakness. The monster is weak to the attack used. This means that the damage you deal will be multiplied by a certain factor depending on how weak the monster is to the attack. For Elemental Damage, a Weakness means you will do Double Damage. This is depicted by a Yellow Star that says “WEAK!” in the tables
- Resistance. The monster resists the attack that was used. This means that the damage you deal will be a dividend of its base depending on how resistant the monster is to the attack. According to the Strategy Guide, Elemental Resistances can be up to 90% meaning that you can potentially only deal 10% of the elemental damage of an attack . This is depicted as a black shield that says “RESIST” in the tables.
Again, when a boss resists elemental damage, it means you will be doing a portion of the bonus that is added. Example: A boss resists Dark by 90%. But I still use my Enhance Dark (Dark +30%). This means I will be doing +3% Bonus damage. Therefore, Even if a monster resists an element, it is better to use ANY element as opposed to NO element. (+3% vs +0%)
On the other hand, this also means that Enhance Dark (Dark +30%) can turn into Dark +60% if a monster is weak to Dark. This means that Buffing the Elemental Weakness of the Boss is the most important — even more important than buffing the Elemental Strengths of the characters in the party.
Its worth emphasizing that all the information found here is straight from the Strategy Guide. That thing is riddled with errors so read with caution. I will try to correct the information as well as add additional information about the bosses not present in the strategy guide if I can.
- Kung Lindorm
- Borr ♂
- Arngrim ♂
- Bestla ♀
- Eyfura ♀
- Calamity Vabel