SAO Buffs/Magic Skills Breakdown

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Breakdown of Magic/Buff Skills for Sword Art Online Characters

This is a list of all the magic that SAO characters get. AW characters are all unique so If you want information on them, you will need to look at their specific character pages.

For the list of SAO charas Sword Skills & Weapon Breakdowns:

ALL

 Note That All the information on this page was taken from the Strategy Guide which is riddled with errors. I tried to correct a lot of the errors but I’m still not 100% sure about everything on this page. If you find out something that isn’t correct here, tell me.

CONTENTS:



 ~BUFFS & DEBUFFS~

NAME

SKILL DESCRIPTION

 VenomShot  Venom Shot  Fire small venom ball. Low chance to poison enemy. Poison Lasts 45 Seconds and Drains 50% HP. Power increases with skill level.

  • MP Cost:
    • Lv1 & over = 200MP
    • Lv200 & over = 250MP
    • Lv300 & over = 300MP
 ThunderBolt  Thunderbolt  Fire small thunder ball. Low chance to paralyze enemy. Paralysis Lasts 10 Seconds. Power increases with skill level.

  • MP Cost:
    • Lv1 & over = 200MP
    • Lv200 & over = 250MP
    • Lv300 & over = 300MP
 BattleShout  Battle Shout  Draw aggro from enemies within range.*No effect during online play.

  • MP Cost: 350MP
  • Range:
    • Lv1= 10m
    • Lv500 = 15m
    • Lv1000 = 30m
  • Hate Value:
    • Lv1 = 4000
    • Lv500 = 18000
    • Lv1000 = 36000
 Bind   Bind  Inflict Bind status on enemy. Cast time is reduced with skill level.

  • MP Cost:
    • Lv1 & over = 500MP
    • Lv200 & over = 600MP
    • Lv300 & over = 750MP
 Magia  Magia  Increases Party Magical Power by 30% (Includes healing magic).

  • MP Cost:
    • Lv1 & over = 300MP
    • Lv200 & over = 350MP
    • Lv300 & over = 400MP
  • Duration:
    • Lv1 = 60 Seconds
    • Lv500 = 90 Seconds
    • Lv1000 = 180 Seconds
 Quick Quick  Increases Party Movement Speed by 50%.

  • MP Cost:
    • Lv1 & over = 300MP
    • Lv200 & over = 350MP
    • Lv300 & over = 400MP
  • Duration:
    • Lv1 = 60 Seconds
    • Lv500 = 90 Seconds
    • Lv1000 = 180 Seconds
 Sharpness  Sharpness  Increases Party Attack by 20%.

  • MP Cost:
    • Lv1 & over = 300MP
    • Lv200 & over = 350MP
    • Lv300 & over = 400MP
  • Duration:
    • Lv1 = 60 Seconds
    • Lv500 = 90 Seconds
    • Lv1000 = 180 Seconds
 Protection  Protection  Increases Party Defense by 17%.

  • MP Cost:
    • Lv1 & over = 300MP
    • Lv200 & over = 350MP
    • Lv300 & over = 400MP
  • Duration:
    • Lv1 = 60 Seconds
    • Lv500 = 90 Seconds
    • Lv1000 = 180 Seconds
 Exhaust  Exhaust  Decreases Enemy Attack by 20%.

  • MP Cost:
    • Lv1 & over = 300MP
    • Lv200 & over = 350MP
    • Lv300 & over = 400MP
  • Duration:
    • Lv1 = 60 Seconds
    • Lv500 = 90 Seconds
    • Lv1000 = 180 Seconds
 Weakness Weakness  Decreases Enemy Defense by 25%.

  • MP Cost:
    • Lv1 & over = 300MP
    • Lv200 & over = 350MP
    • Lv300 & over = 400MP
  • Duration:
    • Lv1 = 60 Seconds
    • Lv500 = 90 Seconds
    • Lv1000 = 180 Seconds
 Slow  Slow  Decrease Enemy Movement Speed by 50%.

  • MP Cost:
    • Lv1 & over = 300MP
    • Lv200 & over = 350MP
    • Lv300 & over = 400MP
  • Duration:
    • Lv1 = 60 Seconds
    • Lv500 = 90 Seconds
    • Lv1000 = 180 Seconds
 Hiding   Hiding  Become semi-invisible. Enemies can still see you, but aggro rate is decreased by 50%. Duration increases with skill level.*Has no effect in online play.

  • MP Cost: 400MP
  • Duration:
    • Lv1 = 30 Seconds
    • Lv500 = 45 Seconds
    • Lv1000 = 90 Seconds
 HollowBody  Hollow Body  Become fully invisible. Unable to be seen on the mini-map or locked onto. Any action other than movement cancels the invisibility. Duration increases with skill level.

  • MP Cost: 400MP
  • Duration:
    • Lv1 = 30 Seconds
    • Lv500 = 45 Seconds
    • Lv1000 = 90 Seconds
 Searcher   Searcher  Allows player to see all treasure & Sudden Quests on the map. The Depth of The Color of the Sudden Quest on the map dictates its height.

  • MP Cost: 100MP
  • Duration:
    • Lv1 = 30 Seconds
    • Lv500 = 45 Seconds
    • Lv1000 = 90 Seconds



 ~HEALING~

Keep in mind that the value recovered by healing is affected by the difficulty you are playing. I didn’t know whether I should present the Online Mode values or the Normal Mode Offline values that are listed in the Strategy Guide so I decided to just do the normal values given in the Strategy Guide.

Difficulty Multipliers:

  • Easy Mode: Recovery multiplied by 2
  • Normal Mode: Standard Values
  • Hard Mode: Recovery divided by 2
  • Online Mode: Very sure its the same as hard mode.

 

NAME

SKILL DESCRIPTION

 FirstAid   First Aid  Recover self HP.

  • MP:
    • Lv1 & over = 150MP
    • Lv200 & over = 160MP
    • Lv300 & over = 200MP
  • Recovery Amount:
    • Lv1 = 20%
    • Lv500 = 35%
    • Lv1000 = 50%
 Heal  Heal  Recover Party HP.

  • MP:
    • Lv1 & over = 450MP
    • Lv200 & over = 500MP
    • Lv300 & over = 650MP
  • Recovery Amount:
    • Lv1 = 20%
    • Lv500 = 35%
    • Lv1000 = 50%
 Refresh  Refresh  Greatly Recover Party HP.

  • MP:
    • Lv1 & over = 1500MP
    • Lv200 & over = 1600MP
    • Lv300 & over = 2000MP
  • Recovery Amount:
    • Lv1 = 50%
    • Lv500 = 75%
    • Lv1000 = 100%
 Ressurection  Resurrection  Brings allies back from dead (Within Range).

  • MP:
    • Lv1 & over = 800MP
    • Lv200 & over = 850MP
    • Lv300 & over = 1000MP
  • Recovery Amount:
    • Lv1 = 50%
    • Lv500 = 75%
    • Lv1000 = 100%
 Cure   Cure  Recovers Party Status ailments.*Unable to cure stat debuffs

  • Number of Ailments Recovered:
    • Lv1 = 1
    • Lv500 = 4
    • Lv1000 = 9
  • MP:
    • Lv1 & over = 150MP
    • Lv200 & over = 160MP
    • Lv300 & over = 200MP
  • Range:
    • Lv1 = Self
    • Lv500 = 10m
    • Lv1000 = 20m
 Regenerate   Regenerate   Slowly regenerates player HP over a period of time.

  • Duration: 120 Seconds
  • MP:
    • Lv1 & over = 150MP
    • Lv200 & over = 160MP
    • Lv300 & over = 200MP
  • HP Recovery over Duration:
    • Lv1 = 30%
    • Lv500 = 66%
    • Lv1000 = 102%
 MPregen  Mana Regenerate  Increases rate of player MP regeneration.

  • Duration: 120 Seconds
  • MP:
    • Lv1 & over = 20MP
    • Lv200 & over = 250MP
    • Lv300 & over = 400MP
  • MP Recovery over Duration:
    • Lv1 = 10%
    • Lv500 = 20%
    • Lv1000 = 30%
 StaminaBoost   Stamina Boost  Decreases amount of Stamina used.

  • Duration: 120 Seconds
  • MP:
    • Lv1 & over = 150MP
    • Lv200 & over = 160MP
    • Lv300 & over = 200MP
  • SP Cost Decrease:
    • Lv1 = 15%
    • Lv500 = 21%
    • Lv1000 = 30%
 Revive  Revive  Allows the user to come back from the dead. One use per cast.

  • Duration: 180 Seconds
  • Recovery Amount:
    • Lv1 = 20%
    • Lv500 = 35%
    • Lv1000 = 50%
  • MP:
    • Lv1 & over = 800MP
    • Lv200 & over = 850MP
    • Lv300 & over = 1000MP


 ~FIRE~

NAME

SKILL DESCRIPTION

 Fire1    Fireball  Fires a small fireball at an enemy.

  • MP Cost:
    • Lv1 & over = 60MP
    • Lv200 & over = 70MP
    • Lv300 & over = 100MP
  • Number of Shots:
    • Lv1 = 5
    • Lv500 = 18
    • Lv1000 = 30
 Fire2   Flame Blast  Drops a large fireball upon an enemy.

  • MP Cost:
    • Lv1 & over = 250MP
    • Lv200 & over = 300MP
    • Lv300 & over = 400MP
  • Number of Shots:
    • Lv1 = 3
    • Lv500 = 6
    • Lv1000 = 9
 Fire3  Meteor Explosion  Summon a meteor from the sky to drop on an area surrounding target.

  • MP Cost:
    • Lv1 & over = 1600MP
    • Lv200 & over = 1850MP
    • Lv300 & over = 2500MP
 FireResist  Resist Fire  Increases Party Fire Resistance by 33%.

  • MP Cost:
    • Lv1 & over = 200MP
    • Lv200 & over = 220MP
    • LV300 & over = 250MP
  • Duration:
    • Lv1 = 60 Seconds
    • LV500 = 90 Seconds
    • LV1000 = 180 Seconds
 FireEnhance  Enhance Fire  Increases Party Fire Based Damage by 30%.

  • MP Cost:
    • Lv1 & over = 300MP
    • Lv200 & over = 350MP
    • Lv300 & over = 400MP
  • Duration:
    • Lv1 = 60 Seconds
    • Lv500 = 90 Seconds
    • Lv1000 = 180 Seconds


 ~ICE~

NAME

SKILL DESCRIPTION

 Ice1  Ice Bullet  Fires a small icicle at an enemy.

  • MP Cost:
    • Lv1 & over = 80MP
    • Lv200 & over = 100MP
    • Lv300 & over = 150MP
  • Number of Shots:
    • Lv1 = 5
    • Lv500 = 18
    • Lv1000 = 30
 Ice2   Freeze Lance  Drops multiple frost shards upon an enemy.

  • MP Cost: 750MP
  • Number of Shots:
    • Lv1 = 1
    • Lv500 =3
    • Lv1000 = 6
 Ice3  Absolute Zero  Fires a large Ice Beam at a target.

  • MP Cost:
    • Lv1 & over = 2000MP
    • Lv200 & over = 2450MP
    • Lv300 & over = 3500MP
 IceResist Resist Aqua  Increases Party Ice Resistance by 33%.

  • MP Cost:
    • Lv1 & over = 200MP
    • Lv200 & over = 220MP
    • LV300 & over = 250MP
  • Duration:
    • Lv1 = 60 Seconds
    • LV500 = 90 Seconds
    • LV1000 = 180 Seconds
 IceEnhance  Enhance Aqua  Increases Party Ice Based Damage by 30%.

  • MP Cost:
    • Lv1 & over = 300MP
    • Lv200 & over = 350MP
    • Lv300 & over = 400MP
  • Duration:
    • Lv1 = 60 Seconds
    • Lv500 = 90 Seconds
    • Lv1000 = 180 Seconds


 ~WIND~

NAME

SKILL DESCRIPTION

 Wind1  Wind Cutter  Fires a small gust of wind at an enemy.

  • MP Cost:
    • Lv1 & over = 65MP
    • Lv200 & over = 80MP
    • Lv300 & over = 120MP
  • Number of Shots:
    • Lv1 = 5
    • Lv500 = 18
    • Lv1000 = 30
 Wind2   Tornado Cannon  Summons multiple whirlwinds upon an enemy.

  • MP Cost:
    • Lv1 & over = 250MP
    • Lv200 & over = 300MP
    • Lv300 & over = 400MP
  • Number of Shots:
    • Lv1 = 3
    • Lv500 = 6
    • Lv1000 = 9
 Wind3  Tyrant Hurricane  Summon massive Hurricane to attack area surrounding target.

  • MP Cost:
    • Lv1 & over = 1800MP
    • Lv200 & over = 2200MP
    • Lv300 & over = 3200MP
 WindResist Resist Aero  Increases Party Wind Resistance by 33%.

  • MP Cost:
    • Lv1 & over = 200MP
    • Lv200 & over = 220MP
    • LV300 & over = 250MP
  • Duration:
    • Lv1 = 60 Seconds
    • LV500 = 90 Seconds
    • LV1000 = 180 Seconds
 WindEnhance Enhance Aero  Increases Party Wind Based Damage by 30%.

  • MP Cost:
    • Lv1 & over = 300MP
    • Lv200 & over = 350MP
    • Lv300 & over = 400MP
  • Duration:
    • Lv1 = 60 Seconds
    • Lv500 = 90 Seconds
    • Lv1000 = 180 Seconds


 ~EARTH~

NAME

SKILL DESCRIPTION

 Earth1    Sling Stone  Fires small rocks at an enemy.

  • MP Cost:
    • Lv1 & over = 5MP
    • Lv200 & over = 65MP
    • Lv300 & over = 95MP
  • Number of Shots:
    • Lv1 = 5
    • Lv500 = 18
    • Lv1000 = 30
 Earth2 Rock Blast  Drops boulders upon an enemy.

  • MP Cost:
    • Lv1 & over = 600MP
    • Lv200 & over = 120MP
    • Lv300 & over = 2600MP
  • Number of Shots:
    • Lv1 = 5
    • Lv500 = 18
    • Lv1000 = 30
 Earth3  Deathrock Cluster  Summons landslide of large rocks drop on an area surrounding target.

  • MP Cost:
    • Lv1 & over = 1300MP
    • Lv200 & over = 1600MP
    • Lv300 & over = 2400MP
 EarthResist  Resist Soil  Increases Party Earth Resistance by 33%.

  • MP Cost:
    • Lv1 & over = 200MP
    • Lv200 & over = 220MP
    • LV300 & over = 250MP
  • Duration:
    • Lv1 = 60 Seconds
    • LV500 = 90 Seconds
    • LV1000 = 180 Seconds
 EarthEnhance  Enhance Soil  Increases Party Earth Based Damage by 30%.

  • MP Cost:
    • Lv1 & over = 300MP
    • Lv200 & over = 350MP
    • Lv300 & over = 400MP
  • Duration:
    • Lv1 = 60 Seconds
    • Lv500 = 90 Seconds
    • Lv1000 = 180 Seconds


 ~DARK~

NAME

SKILL DESCRIPTION

 Dark1 Dark Sphere  Fires a small ball of darkness at an enemy.

  • MP Cost:
    • Lv1 & over = 60MP
    • Lv200 & over = 70MP
    • Lv300 & over = 100MP
  • Number of Shots:
    • Lv1 = 5
    • Lv500 = 18
    • Lv1000 = 30
 Dark2   Void Distortion  Drops large dark clusters upon an enemy.

  • MP Cost:
    • Lv1 & over = 250MP
    • Lv200 & over = 300MP
    • Lv300 & over = 400MP
  • Number of Shots:
    • Lv1 = 3
    • Lv500 = 6
    • Lv1000 = 9
 Dark3  Dimensional Abyss  Summon a black hole upon a target to attack surrounding areas.

  • MP Cost:
    • Lv1 & over = 1600MP
    • Lv200 & over = 1850MP
    • Lv300 & over = 2500MP
 DarkResist  Resist Dark  Increases Party Dark Resistance by 33%.

  • MP Cost:
    • Lv1 & over = 200MP
    • Lv200 & over = 220MP
    • LV300 & over = 250MP
  • Duration:
    • Lv1 = 60 Seconds
    • LV500 = 90 Seconds
    • LV1000 = 180 Seconds
 DarkEnhance  Enhance Dark  Increases Party Dark Based Damage by 30%.

  • MP Cost:
    • Lv1 & over = 300MP
    • Lv200 & over = 350MP
    • Lv300 & over = 400MP
  • Duration:
    • Lv1 = 60 Seconds
    • Lv500 = 90 Seconds
    • Lv1000 = 180 Seconds


~HOLY~

NAME

SKILL DESCRIPTION

 Holy1  Lightning Arrow  Fires multiple spears of light at an enemy.

  • MP Cost:
    • Lv1 & over = 58MP
    • Lv200 & over = 68MP
    • Lv300 & over = 98MP
  • Number of Shots:
    • Lv1 = 5
    • Lv500 = 18
    • Lv1000 = 30
 Holy2 Holy Lance  Fires a beam of light to pierce an enemy.

  • MP Cost:
    • Lv1 & over = 650MP
    • Lv200 & over = 1350MP
    • Lv300 & over = 3100MP
 Holy3  Divine Ray  Calls down a ray of light from the heavens to damage an area surrounding a target.

  • MP Cost:
    • Lv1 & over = 1450MP
    • Lv200 & over = 1750MP
    • Lv300 & over = 2450MP
 HolyResist  Resist Holy  Increases Party Holy Resistance by 33%.

  • MP Cost:
    • Lv1 & over = 200MP
    • Lv200 & over = 220MP
    • LV300 & over = 250MP
  • Duration:
    • Lv1 = 60 Seconds
    • LV500 = 90 Seconds
    • LV1000 = 180 Seconds
 HolyEnhance  Enhance Holy  Increases Party Holy Based Damage by 30%.

  • MP Cost:
    • Lv1 & over = 300MP
    • Lv200 & over = 350MP
    • Lv300 & over = 400MP
  • Duration:
    • Lv1 = 60 Seconds
    • Lv500 = 90 Seconds
    • Lv1000 = 180 Seconds


 ~SONG~

NAME

SKILL DESCRIPTION

 SongBattle  Song of Battle  Increases Party Attack by 20%.

  • MP Cost: 250MP
  • Duration:
    • Lv1 = 20 Seconds
    • Lv500 = 25 Seconds
    • Lv1000 = 30 Seconds
  • Range:
    • Lv1 = 10m
    • Lv500 = 20m
    • Lv1000 = 30m
 SongProtection  Song of Protection  Increases Party Defense by 23%.

  • MP Cost: 250MP
  • Duration:
    • Lv1 = 20 Seconds
    • Lv500 = 25 Seconds
    • Lv1000 = 30 Seconds
  • Range:
    • Lv1 = 10m
    • Lv500 = 20m
    • Lv1000 = 30m
 SongRegen Song of Healing  Grants Party HP/MP regeneration.

  • MP Cost: 250MP
  • Duration:
    • Lv1 = 20 Seconds
    • Lv500 = 25 Seconds
    • Lv1000 = 30 Seconds
  • Range:
    • Lv1 = 10m
    • Lv500 = 20m
    • Lv1000 = 30m
 SongStamina  Divine Prayer  Halves Party’s Stamina Cost.

  • MP Cost: 250MP
  • Duration:
    • Lv1 = 20 Seconds
    • Lv500 = 25 Seconds
    • Lv1000 = 30 Seconds
  • Range:
    • Lv1 = 10m
    • Lv500 = 20m
    • Lv1000 = 30m


 ~FAMILIAR~

NAME

SKILL DESCRIPTION

 Breath-Fire    Fire Breath  Commands familiar to attack target dealing Fire based damage. Power & Range increases with skill level

  • MP: 300
 Breath-Ice  Ice Breath  Commands familiar to attack target dealing Ice based damage. Power & Range increases with skill level

  • MP: 300
 Breath-Wind  Wind Breath  Commands familiar to attack target dealing Wind based damage. Power & Range increases with skill level

  • MP: 300
 Breath-Sand Sand Breath  Commands familiar to attack target dealing Earth based damage. Power & Range increases with skill level

  • MP: 300
 Breath-Shadow  Shadow Breath  Commands familiar to attack target dealing Dark based damage. Power & Range increases with skill level

  • MP: 300
 Breath-Lightning    Lightning Breath  Commands familiar to attack target dealing Holy based damage. Power & Range increases with skill level

  • MP: 300
 Breath-Heal  Heal Breath  Commands familiar to heal self, recovering HP. Party members standing nearby can also be healed.

  • MP: 400
  • Recovery Amount:
    • Lv0 = 15%
    • Lv500 = 28%
    • Lv1000 = 40%
 Breath-Cure   Cure Breath  Commands familiar to heal self, curing bad statuses.

  • MP: 400
  • Number of Ailments Recovered:
    • Lv0 = 1
    • Lv500 = 2
    • Lv1000 = 4
 OSSpina  Silver Headbutt  Pina’s OSS. Inspired by Silver Crow & Agil. Pina rushes at the target giving it a hard headbutt.

  • MP: 300

 

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5 thoughts on “SAO Buffs/Magic Skills Breakdown

  1. Help. I did silica’s little events where she talks to Kirito and Scarlet Rain after I got the handshake to appear but the Option to get the skill does not appear in the arena. Same with Agil no events pop up even though I got his handshake to. I did nothing but extra quest to get these by the way.

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  2. I have a question about Hiding. So, you said that Hiding is ineffective in multiplayer, but in the description of the game it says “Hides the caster from enemies. In multiplayer, enemy players are immune to the effects of this ability”. Does this mean that it has no effect only on other players?

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