INFORMATION
FROM:
- ACCEL WORLD
LEGION:
- NEGA NEBULUS
SPECIAL ABILITY:
- ACCELERATION
- FLIGHT
MAIN ELEMENT:
- NONE
ROLE:
- ATTACKER
UNLOCK:
- Unlocked in EP04
~SPECIAL MOVES~
Show/Hide Special Moves
NAME |
DESCRIPTION |
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Headbutt | Power Attack. Jumps forward and performs a single hard downward headbutt.
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Dive Attack | Rushing Attack. Engages wings and charges forward with a flying kick.
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Guard Reversal | Counter Attack. Drops into a defensive stance and counters incoming physical attacks.
*Only activates upon receiving damage during start-up of attack (Projectiles & magic do not count).
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Aerial Combo | Combo Attack. Engages wings and performs a lengthy combo of several punches, kicks and Dive Attacks.
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~INCARNATE SKILLS~
Show/Hide Incarnate Skills
NAME |
DESCRIPTION |
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Trisagion | Projectile Attack. Makes use of Metatron’s “Trisagion” to unleash a series of powerful lasers.
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Laser Sword Combo | Combo Attack. Steps forward and does 4 quick consecutive slashes.
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Laser Lance | Projectile Attack. Fires a large beam of energy from Silver Crow’s right hand. Long range.
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~SPECIAL~
Show/Hide Special Information
Silver Crow’s is able to use free flight. The controls and operations are exactly the same as Sword Art Online characters.
His “Aerial Drive” (R1+X) Flight is considerably faster than SAO characters.
~HEALING & BUFFS~
Show/Hide Healing & Buffs
NAME |
DESCRIPTION |
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Light Speed | Increases Self Movement Speed.
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Optical Conduction | Increases Self Holy Resistance.
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~PASSIVE SKILLS~
Show/Hide Passive Skills
NAME |
DESCRIPTION |
Neo Acceleration | Allows the use of faster Accel Move & Super Jump techniques. |
Three Dimensional Fighting Technique | Silver Crow’s unique fighting style. |
Free Flight | Allows the user the ability to fly freely. |
Increase Status Ailment Recovery | Increases the rate of recovery from bad statuses by 20%. |
Increase Fire Resistance | Reduces damage received from Fire based attacks by 20%. |
Increase Ice Resistance | Reduces damage received from Ice based attacks by 20%. |
Increase Physical Defense | Decrease amount of damage received by physical attacks by 10%. |
Stamina Saver | Reduces the cost of stamina based actions by 20%. |
Increase Attack | Increases physical damage dealt by weapons by 10%. |
Increase Special Gauge | Increases Max Special Gauge by 10%. |
Increase Special Gauge Regeneration | Increases the rate of gaining Special Gauge by 10%. |
Cooldown Time Decrease | Decreases the cooldown time of Sword Skills & Special Moves by 10%. |
Increase Critical Rate | Increases the probability of landing a critical strike by 20%. |
Increase HP | Increases Max HP by 10%. |
Switch Boost | Increases the power of Switch by 10%. |
Increase Status Ailment Recovery+ | Increases the rate of recovery from bad statuses by 40%. |
Cooldown Time Decrease+ | Decreases the cooldown time of Sword Skills & Special Moves by 20%. |
Skill Connect Boost | Increases power of Skill Connect by 10%. |
Increase Special Gauge+ | Increases Max Special Gauge by 30%. |
Increase Attack+ | Increases physical damage dealt by weapons by 20%. |
[Lv1000] Increase Special Gauge Regeneration+ | Increases the rate of gaining Special Gauge by 30%. |
[Lv1050] Boss Blocker | Decreases the damage received from Boss type monsters. (Should be 20%. Possible it could be 30%) |
[Lv1100] Skill Connect Boost+ | Increases power of Skill Connect by 20%. |
[Lv1200] Increase Physical Defense+ | Decrease amount of damage received by physical attacks by 20%. |
~HOW TO PLAY SILVER CROW~
This section is written as an more in-depth extension to the AW & SAO Character Overview post and is meant to be used hand in hand with the General Leveling Guide. The purpose of this How-To-Play is to offer players of all levels a skeleton plan which enables them to build their characters up to their full potential. With that being said, it is indeed recommended that you do follow the steps described here.
Accel World characters need a solid team (In particular, a competent Buffer) in order for them to truly shine. They serve as mainly Elemental Attackers and should only typically be used when the team already has all of the key characters that make up Buffer, Debuffer and Healer.
I am aware that AW characters are PvP oriented but I don’t really care about PvP so this How-To-Play is written with co-op play mind.
-Equipment Selection-
Silver Crow doesn’t have a Main Element. Therefore it makes sense to pick Elemental Equipment that is used the most or has the most boss weaknesses. In this sense Ice or Dark are your safest bet so selecting Ice/Dark Engraved Stones and Enhanced Armaments that Increase Ice/Dark Abilities would be applicable in most cases.
But since a AW characters rely on Elemental Damage for their main damage output, they can benefit greatly from simply using the appropriate Elemental Engraved Stones & Elemental Equipment for each corresponding Boss Weakness. It may appear as a hassle to constantly change equipment for every Boss Weakness but the difference is effectively Double Damage since elemental damage is multiplied by 2 if a boss is weak to that element (Also, if a boss resists an element, that specific Elemental Damage will be reduced by 90%).
For information on which each Bosses weaknesses and resistances, there are Weak/Resist spreadsheets on the Boss Guides page.
In the event that a boss is indeed Resistant to all elements, pick the Engraved Stone and the Elemental Equipment that the team will most likely end up using. Example: a Team with Strea, Seven & Kirito will result in a definite use of Enhance Earth since there is no other Elemental Enhance in the team makeup.
**For some tips on how to select the appropriate Accessories for your character, consult the Selecting Equipment guide.
-AW Combat Guide-
Using Special Moves consumes the Special Gauge which is only filled by landing Square & Triangle attacks. This makes AW Combat a lot more complicated as you constantly have to be attacking to build the Special Gauge meter. But don’t worry, a little bit of practice and picking up some good habits will help you become effective at combat as well as gain enjoyment from using these characters.
Building Special Gauge Meter:
When a fight starts, you will typically always have 0 meter. It would be ideal if there was a nearby mob monster you could smack around for meter gain but if there isn’t do not rush straight to the boss. If you rush straight to the boss you could become out of range of the SAO characters buffs with increase your strength tremendously. Patiently wait for your SAO teammates to cast all of their buff skills and once they are finished, Accel Move in for combat.
Spend the first few moments of the Boss fight restricting yourself to Square and Triangle attacks in order to build a good amount of meter. You can use your Incarnate Skills to punctuate your normal attacks but the purpose here is meter building, not damage output.
Triangle attacks build the most meter but don’t use them if you have below 50% stamina. If you run out of stamina, you will simply fall straight to the ground since you will become unable to Jump, Dash, Super Jump & Accel Move which are important for maintaining altitude.
Once you have around 60%+ meter, you can start using Special Moves rather aggressively and do Skill Connect combos into Incarnate Skills. Just keep in mind that you will be restricted to building meter if you completely exhaust your meter gauge. Because of this, it is recommended that you can get into the good rhythm of using short Skill Connect combos into Incarnate Skills and then building meter while the Incarnate Skills are on cooldown.
The reason why is a good idea to never completely exhaust your meter gauge is for CHRISTMAS. “Christmas” is what I call it when a boss is either DOWNED or does an attack with long duration and is rendered completely helpless for around 30 seconds. This is the time when everyone drops what they are doing and focuses completely on damage output. A lot of AW characters wait for Christmas so they can activate their Mega Buffs and deal high damage. So if you don’t have any meter when it’s Christmas, you will miss out on your biggest chance to deal maximum damage.
-Video of Offensive Skills & Sample Play-
-Using Silver Crow-
Accel World characters are built for combat. They do not have many buff skills so they do not have to worry about constantly casting buffs the way SAO characters do. Because of this, they have a lot of freedom in their playstyle and benefit a lot from being played aggressively. But keep in mind that there is a huge difference between playing Aggressively and playing Recklessly. AW characters don’t have free access to Healing Skills so you have to play with caution.
Silver Crow has an exceptionally balanced set of Sword Skills. He has tools for covering distance, attacking from range and doing damage when he needs to. He is also one of the few AW characters who has a Counter Sword Skill.
Silver Crow has a somewhat even split of Special Moves and Incarnate Skills and the Cooldown times of his Incarnate Skills are rather short so he has a lot of freedom in his playstyle. But buildng Special Gauge when you don’t have the chance to mazimize damage output is a prefered playastyle.
His “Headbutt” has a medium DOWN potential. If you keep using that on a boss, they will eventually get DOWNed or Stunned. But keep in mind that bosses like Skoell, Death and Abaddon have a high Resistance to DOWN to it might not be efficiant to simply focus on DOWNing in those boss fights (depending on your team composition).
Maybe because Silver Crow has such a balanced set of Skills, he doesn’t particularly excel in anything. In particular his damage output is rather average at best.
-Using Buff Skills-
Accel World character buffs typically provide a larger increase than SAO buffs but have a considerably shorter duration. Since Buffs can be overwritten in this game I would like to emphasize that AW chara buffs do in fact overwrite SAO Buffs, but once the AW buff duration is over, they revert back to the SAO buffs. However, This doesn’t hold true when an AW buff changes the kind of element used when it comes to Element Enhance buffs (Same Element overwrites are still good though).
“Light Speed” increases movement speed and helps when traveling lost distances.
“Optical Conduction” increases holy resistance. The increase it gives is quite sizable to Silver Crow may be able to completely ignore Holy Based Elemental Damage if he has the 36 Holy Resistance Passive Skill.
-Healing-
AW characters have no access to Healing Magic. Therefore, Healing Items become their main source of HP Recovery outside of relying on Healer teammates. Since they have few skills and end up having lots of free space in their Pallet, you can equip tons of Healing Items directly to their Pallet for quick healing access.
Since using a Healing Item leaves you vulnerable to attacks, its good form to first super jump as high as you can and then use an item while falling to the ground.
When you take damage with AW characters, don’t be a hero. Pop a quick HP Regen item and then continue fighting cautiously. If you have taken considerable damage, fall back to safety and use an Ancient Fruit (Full Recovery item) or a Pure Healing Crystal (Party HP 50% Recovery item).
It would be the best thing for you, as an AW character, if you had a healer who would care about you and heal you constantly. But don’t be a burden to the team. Understand that you don’t have free access to healing and don’t fight recklessly.
-BK’s Opinion on Silver Crow-
This character is surprisingly fun!
I seriously thought he was just going to be dry and boring but he’s actually a joy to play. His selection of skills are fun to use and hes’ one of the very few AW characters who have access to free flight.
He just seriously lacks in damage output. But damage isn’t everything. Its having fun that’s the most important in any game and Silver Crow has a lot of enjoyable things about him.
I’m definitely going to kick back with some Crow when I just wana have fun with the game and not worry about dealing damage or handling buffs or heals.
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