[GE3] Variant Scythe Overview

06GE3-Scythe-Banner

Variant Scythe weapon overview.

Variant Scythe is a weapon with extremely long range and wide area of attacks. Its Extended Bite Mode’s Round Fang makes it hit a wide horizontal area just above the ground. Its Vertical Fang and Cleaving Fang focus on a centralized point and deal multiple hits worth of damage to the region. it has some very good Burst Arts that augment its damage and provide solid meter gain.

Variant Scythe only deals Slash typed damage. The player cannot regain Stamina during Extended Bite Mode so you need to be careful of your Stamina gauge when dealing damage.

Strengths:

  • Very long range
  • Fairly easy to use
  • Good Burst Art selection
  • Has 2 Burst Arts that restore HP
  • Round Fang is good at tripping Aragami
  • Extended Bite Mode generally offers a high OP gain rate

Weaknesses:

  • Stamina Hungry
  • Struggles to target specific parts without the use of very certain Burst Arts

Variant Scythe is for players who like attacking a wide area from far. Extended Bite Mode allows you to deal damage over a wide area and even re-position yourself with Steps in-between Round Fang attacks. Your Stamina can disappear very quickly though so keep an eye on it. Variant Scythe is also good at building OP and recovering HP, plus its not very difficult to use. Therefore, its a fairly beginner friendly weapon that offers good list of benefits and can take you far.


VARIANT SCYTHE BASICS

Show/Hide Weapon Basics
Ground Light Attack Combo ◼>◼>◼>◼

Basic combo. 4 close range slashing attacks.

Ground Heavy Attack Combo

▲>▲>▲>▲

Basic combo. 4 long range horizontal slashes.

Air Light Attack Combo AIR ◼>◼>◼

Basic air combo. 3 wide upwards slashing attacks.

Air Heavy Attack AIR ▲

Basic air attack. Drops down and does an extended heavy overhead attack with the Scythe,

Light Step Attack Step+◼

Basic step attack. An upwards skewering attack.

Heavy Step Attack Step+▲

Basic step attack. A wide range extended horizontal attack.

ROUND FANG R1+◼ then ◼

A very long range horizontal attack in Extended Mode. You may step during this attack and continue attacking from Extended Mode.

VERTICAL FANG R1+◼ then ▲

Drops the extended Scythe down right in front of you. Very long range.

CLEAVING FANG R1+◼ then ▲ then R1+◼

Follows up from Vertical Fang. Activates the Extended Scythe and rakes the entire area in front of you in a vicious attack.

 


VARIANT SCYTHE BURST ARTS

(video coming soon)

Show/Hide Burst Art Special Ability Key

ICON

SPECIAL ABILITY DESCRIPTION

GE3-BA-passives-AIR-OKx60 Allows you to perform air action follow-ups after executing the Burst Art.
GE3-BA-passives-+InfiniteOKx60 Allows you to repeat the Burst Art continuously by pressing the attack button repeatedly until you run out of Stamina.
GE3-BA-passives-ARMORx60 Allows you to ignore some incoming attacks during a portion of the Burst Art. You still take full damage, but you don’t get staggered out of the attack.
GE3-BA-passives-HP+x60 Allows you to absorb a certain amount of HP on hit.
GE3-BA-passives-OP+x60 Increases the amount of OP the Burst Art gains on hit.
GE3-BA-passives-WK-POINTx60 Increases damage to Aragami weakpoints. You know you’ve struck a weakpoint when the damage counter turns yellow.
GE3-BA-passives-DOWNEDx60 Increases damage when Aragami are downed.
GE3-BA-passives-IGNOREx60 Damage isn’t reduced when attacking an Aragami’s hardest parts. In other words, you won’t deal grey damage when using these Burst Arts.
GE3-BA-passives-ELEMENTx60 Increases damage when using an elemental weapon and an Aragami is weak to that element.

GROUND BURST ARTS

NAME

DESCRIPTION

SPECIAL

Mercy Spiral

贖罪の輪舞

Ground Light Attack Combo Finisher Art

◼>◼>◼>Burst Art

Spins the Scythe in place until your ST is drained or you stop tapping the attack button. Unable to change direction during attack.

Compatible Burst Art Effect:

ge3-BAE-slashge3-BAE-fireball

GE3-BA-passives-+InfiniteOKx60GE3-BA-passives-OP+x60

Reaper’s Call

冥府への誘い

Ground Light Attack Combo Art

Adds oracle energy to the basic ground light attack combo.

Compatible Burst Art Effect:

ge3-BAE-slashge3-BAE-fireball

GE3-BA-passives-ELEMENTx60

RecommendedSignx20 Soul Eater

ソウルイーター

Ground Heavy Attack Combo Art

Powers up the basic ground heavy attack combo with a vampiric aura.

Compatible Burst Art Effect:

ge3-BAE-slashge3-BAE-fireball

GE3-BA-passives-HP+x60

Slaughter Fang

ジェノサイドファング

Round Fang Art

R1+◼ then ◼

 Powers up the Round Fang attack. Functions in the same way as the original but with increased damage.

Compatible Burst Art Effect:

ge3-BAE-slashge3-BAE-fireball

RecommendedSignx20 Inferno Rush

インフェルノラッシュ

Round Fang Art

R1+◼ then ◼

 A vertical rendition of the Round Fang. More proficient at focusing on specific Aragami parts.

Compatible Burst Art Effect:

ge3-BAE-slashge3-BAE-fireball

RecommendedSignx20 Nightmare Reaper

ナイトメアリッパー

Cleaving Fang Art

R1+◼ then ▲ then R1+◼

 An overhauled version of the Cleaving Fang.

Compatible Burst Art Effect:

ge3-BAE-beamge3-BAE-fireball

GE3-BA-passives-WK-POINTx60

RecommendedSignx20 Heaven or Hell

ヘルオアヘヴン

Cleaving Fang Art

R1+◼ then ▲ then R1+◼

 A very powerful Cleaving Fang. Has a very small activation window making it hard to use.

Compatible Burst Art Effect:

ge3-BAE-beamge3-BAE-fireball

GE3-BA-passives-IGNOREx60

JUMP BURST ARTS

NAME

DESCRIPTION

SPECIAL

Fanatic’s Scythe

ファナティックサイズ

Air Light Attack Combo Finisher Art

AIR ◼>◼>◼>Burst Art

 3 Addition mid air slashes after the original attacks. Keeps you airborne for a long time.

Compatible Burst Art Effect:

ge3-BAE-slashge3-BAE-fireball

GE3-BA-passives-WK-POINTx60

RecommendedSignx20 Trinity Spin

トリニティスピン

Air Heavy Attack Art

 Spins in place delivering 3 long range vertical attacks.

Compatible Burst Art Effect:

ge3-BAE-slashge3-BAE-fireball

GE3-BA-passives-OP+x60

RecommendedSignx20 Dystopia

ディストピア

Air Heavy Attack Art

Drops straight down to the ground in a vertical spiraling attack that mauls Aragami.

Compatible Burst Art Effect:

ge3-BAE-explosionge3-BAE-fireball

GE3-BA-passives-DOWNEDx60

STEP BURST ARTS

NAME

DESCRIPTION

SPECIAL

Grim Reaper

グリムリーパー

Step+◼ Art

A two hit rising attack.

Compatible Burst Art Effect:

ge3-BAE-slashge3-BAE-fireball

GE3-BA-passives-AIR-OKx60

RecommendedSignx20 Hell’s Gate

ヘルズゲート

Step+◼ Art

Jumps in with a heavy overhead strike that hits the ground hard.

Compatible Burst Art Effect:

ge3-BAE-explosionge3-BAE-fireball

GE3-BA-passives-ELEMENTx60

RecommendedSignx20 Bloody Claw

ラッディクロー

Step+▲ Art

 Adds an HP drain feature to the basic heavy step attack.

Compatible Burst Art Effect:

ge3-BAE-slashge3-BAE-fireball

GE3-BA-passives-HP+x60

RECOMMENDED BURST ARTS

Recommended Burst Arts are indicated with a RecommendedSignx20 in the tables above. Burst Arts that are recommended are due to them having appealing qualities such as good damage output, ease of use, low risk and good reward or good special passive effects. With that being said, I highly encourage all players to try out all of the Burst Arts and use what they like and feels natural to them. I also encourage players to change their Burst Arts according to what you will be fighting on the next mission to optimize mission efficiency.

Noteworthy Ground Arts:
  • Soul Eater (ソウルイーター)
  • Inferno Rush (インフェルノラッシュ)
  • Nightmare Reaper (ナイトメアリッパー)
  • Heaven or Hell (ヘルオアヘヴン)

Inferno Rush (インフェルノラッシュ) is a vertical rendition of the Round Fang. It doesn’t do the best job of focusing attacks on a single point, but its long range and constant stream of damage make it worth using. Heaven or Hell (ヘルオアヘヴン) is a very strong Art if you can master its execution timing. You need to be able to activate it at least 8 out of 10 times and be able to activate it without seeing the small flash for it to be viable. If you mess up the activation, you lose a chunk of Stamina and can be out of commission when you tried to deal damage. A good alternative is Nightmare Reaper (ナイトメアリッパー) which has no activation requirements and good damage. The Soul Eater (ソウルイーター) art has a wide range and regain’s HP per hit. You can use it to regain lost HP very easily if you swing it around in a large group of mobs. A good option to have since Scythe has some high damage air Arts and Step Arts.

Noteworthy Jump Arts:
  • Trinity Spin (トリニティスピン)
  • Dystopia (ディストピア)

Trinity Spin (トリニティスピン) is an especially safe air art due to its long range and ability to chain itself. It can keep you airborne for a long time making it proficient against most floating Aragami. Dystopia (ディストピア) also has a range but deals high damage. It deals even more damage on downed Aragami and its recovery time isn’t too bad so it can be spammed for a high DPS.

Noteworthy Step Arts:
  • Hell’s Gate (ヘルズゲート)
  • Bloody Claw (ラッディクロー)

Bloody Claw (ラッディクロー) allows you to regain HP. The ground art, Soul Eater is better at recovering HP in most cases, but you can still use this art if you are using something else on your ground Art. Bloody Claw (ラッディクロー) is a long ranged attack with a huge hitbox. Out of all the scythe attacks, its one of the only ones that’s efficient at targeting a single point. It just is unable to hit parts that may be underneath anything.


VARIANT SCYTHE SAMPLE PLAY


BURST ART EFFECTS

The complete list of Burst Art Effects can be found here:

ge3db-BurstArtEffect


 

 

 


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